Design Details
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Design Details
A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.
Neueste Episoden
464 Episoden
464: AI Grab Bag
This week, we talk about Open AI's GPTs-as-apps strategy, FigJam's AI tools, and our dreams for a future Jarvis-like experience.
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463: Design Medley, Vol. 1
This week, we talk about the delicate art of using animation in interface design, how to use button sizes, and managing margins in type styles.
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462: Refactoring a Design System
This week, Marshall breaks down his process, tips, and tricks to redesign a design system in Figma.
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461: Config and WWDC 2023
This week, we supply some cold (but thoughtful!) takes on everything released during last month's WWDC and Config 2023.
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460: Arc Boosts ft. Gabriel Valdivia
This week, we dissect the recently-launched Arc Boosts to try and understand what they're for and where they're going.
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459: What Is Humane?
This week, we talk about Humane's latest product demo and what we think it means for the future of AI-powered personal devices.
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458: How Do You Simplify a UI?
This week, we share non-obvious tips and tricks for simplifying a UI.
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457: How to Find Focus
This week, we talk about finding focus when there are infinite things to learn to become a better designer.
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456: Should Designers Name Their Layers?
This week, we fight about whether designers should name their layers (without saying "it depends").
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455: Shift Happens ft. Marcin Wichary
This week, we talked with Marcin Wichary about Shift Happens, a book about keyboards. We dive into the details of the book, its publication, website,...

454: Is UI Design Actually That Important?
This week, we answer a crucial question: is UI design actually that important? Our answer may shock you 🫢
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453: Building a Type Stack
This week, we discuss strategies for building an excellent type stack in your designs.
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452: Design Trends for 2023
This week, we discuss current visual design trends and how the web will look in 2023.
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451: The Whole Twitter Thing
This week, we talk about the whole Twitter thing, and how we'd handle the verified badge design debacle.
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450: Designing Hefty Interfaces
This week, we talk about what gives software the feeling of heft and the effect of that feeling on how customers perceive the value of a tool.
T...

449: Google Pixel 7 Event
This week, we recap Google's Pixel 7 Event and dig into our favorite design details of the new Pixel phone, tablet, and watch.
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448: News Desk, Vol. 5
This week, we break down new Figma features, dissect the Live Activities HIG, and share our cool-takes on the Adobe + Figma acquisition.
The Sid...

447: Stranded on Dynamic Island
This week, we share our hot takes and first impressions of the new Dynamic Island on the iPhone 14 Pro.
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446: Grab Bag, Vol. 3
This week, we share our preferred naming convention for design files and react to the new Gmail redesign.
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445: Designing the Perfect Desk
This week, we talk about a surprising new "smart desk" being shared online, and we talk about what our dream desk would look like. In the Sidebar, Mar...

444: Writing Effective Self-Reviews
This week, we share our tips for writing better self-reviews during performance review season.
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443: Design Systems Interviews
This week, we talk about interviewing for roles in design systems, what to prepare, and how many different kinds of skills are relevant in the field.<...

442: It Doesn't Have to Be Right
This week, we share stories and lessons from some of our most memorable mentors.
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441: WWDC 2022
This week, we recap all of our favorite...design details...announced at this week's WWDC.
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440: Don’t Call It a Design Critique
This week, we talk about how to make design critiques more fun, and how to encourage teams to share their work-in-progress more often.
Play — Pl...

439: Config 2022
This week, we cover all of the exciting new releases from Config 2022, and do a deep dive into the new version of Auto Layout.
Clay — Clay is th...

438: Dissecting Substack’s Podcast Player
This week, we dissect Substack’s new podcast player design, talking about both the pixels and the strategic advantage of sharing craft-specific conten...

437: Scaling Design Critique
This week, we talk about methods to scale design critiques with a growing team. In the Sidebar, we dig into the...details...of Figma's latest UI chang...

436: Reclaiming Your Focus
This week, we share our tips and strategies for reclaiming our focus to do deep design work. In the Sidebar, we revisit last week's conversation about...

435: New Feature Launch Checklist
This week, we share the checklist that we use when launching new features to make sure we’re not missing certain states, flows, or edge cases. In the...

434: News Desk, Vol. 4
This week, we talk about enhancing the performance of design teams, a more efficient developer handoff process, and how to develop strong opinions. In...

433: Making a Case for Icons
This week, we make the case for designing product icons and discuss what to do if your team doesn’t want to invest in great iconography. In the Sideba...

432: Traits of a Good Manager
This week, we spent more time exploring the traits of a good designer manager. In the Sidebar, we talk about the design details of Apple’s Studio Disp...

431: Transitioning from Industrial to Digital Design
This week, we talk about transitioning industries and how to bridge the quality gap in a new field. In the Sidebar, we talk about storytelling and the...

430: Design File Sanity and Breaking Navigation Patterns
This week, we talk about design file sources of truth, Snapchat's evolution, and the qualities of great managers. In the Sidebar, we talk about buildi...

429: Better Remote Onboarding
This week, we talk about the messy nature of remote onboarding and share our tips to make it suck just a little less. In the Sidebar, we talk about th...

428: Teaching vs Micromanaging
This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar,...

427: Tools for Thought ft. Mark McGranaghan and Adam Wiggins
This week, we sat down with Mark McGranaghan and Adam Wiggins to talk about building creative tools, designing across devices and platforms, creating...

426: Senior++ Designer Expectations
This week, we share some (hopefully) non-obvious paths to level up at work and exceed the expectations for a senior++ product designer. In the Sidebar...

425: Overengineering Variants
This week, we share tips for crafting component variants to avoid the dreaded variant-explosion problem. In the Sidebar, we talk about Tesla’s latest...