Assassin's Creed: Inside the Studio
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Assassin's Creed: Inside the Studio
Welcome to Inside the Studio, an in-depth conversation with Assassin's Creed Odyssey developers on how they brought their vision of the game to life.
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7 EpisodenInside the Studio: Building Accessible and Inclusive Video Games
Accessibility is about making video games more inclusive and personal. As Jo Bedard puts it in this episode of Inside the Studio, "We should, as gamer...
Inside the Studio: The Fate of Atlantis Game Director Hugo Giard
Hugo Giard, Game Director of Assassin’s Creed® Odyssey: The Fate of Atlantis, describes how the team created the mythological worlds for the DLC.
Inside the Studio: A Look At Story Creator Mode
Anthony Straub, the associate producer on Assassin’s Creed Odyssey: Story Creator Mode, explains why it was essential to offer a storytelling tool to...
Inside the Studio: World Director Benjamin Hall
World Director, Benjamin Hall, discusses the challenges encountered in level design when building Assassin's Creed Odyssey.
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Inside the Studio: Audio Director Lydia Andrew
Assassin's Creed Odyssey's Audio Director, Lydia Andrew, shares the secrets behind recreating sounds from 2,500 years ago.
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Inside the Studio: Creative Director Jonathan Dumont
Creative Director Jonathan Dumont shares how the Assassin's Creed Odyssey team put choice at the forefront of storytelling, and talks about the series...
Inside the Studio: Game Director Scott Phillips
Scott Phillips, Game Director on Assassin's Creed Odyssey, shares his insight about working with the Assassin's Creed Syndicate core team, and how the...