Smoke Learning Channel
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Smoke Learning Channel
The official learning channel for Autodesk® Smoke® software, the all-in-one solution that connects editing and visual effects. The Autodesk® Smoke® Learning Channel provides tutorials of all levels to help you learn Autodesk® Smoke®.
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Restoring a Smoke 2017 Archive in Flame 2017
In this video, we cover the one-way workflow of creating a Smoke archive and restoring it in smoke 2017.
This workflow enables to you to promote...

Clip-Based Proxy Quality Workflow - Smoke 2017
This video covers the redesigned proxy workflow in Smoke 2017.
This new proxy workflow is clip-based and allows you to boost interactivity and p...

Action - Render Layers and Render Passes - Smoke 2017
In this video, we cover the redesigned Output menu in Action which now supports Render Layers and Render Passes.
Similar to other Autodesk 3D Ap...

Action - The Live Preview Viewer - Smoke 2017
This video will cover a major new improvement to Action known as the Live Preview Viewer.
This is a pixel-based “What-You-See-Is-What-You-Get” v...

Source Timelines in ConnectFX - Smoke 2017
This video goes through the new source timeline workflow that allows you to make editorial and VFX decisions at the source clip level within ConnectFX...

Improved Context Views - Smoke 2017
The Context Views have been upgraded in Smoke 2017.
The contextual views have now been increased from 2 views to 10 views!
This will certa...

Burn-In Metadata - Smoke 2017
In this video, we’ll look at the workflow of the new Burn-In Metadata tool in Smoke 2017.
This replaces the old Burn-In Timecode which is no lon...

TimelineFX Player Icons - Smoke 2017
In this video, we cover the new ability to adjust icons and widgets in the player at the sequence level.
So if you like to use gestural actions...

Media Management - Part 4 - Media Panel Search - Smoke 2017
Sometimes no matter how well we organise things, we just can find what we'd looking for.
So in this video we go through the new advanced searchi...

Media Management - Part 3 - Media Panel Sorting - Smoke 2017
This video goes through the new sorting workflows for clips and components in the Media Panel.
So you can organise your media and folders in asc...

Media Management - Part 2 - Media Panel Enhancements - Smoke 2017
This video goes through the Media Panel dual viewer functionality for easier clip organisation.
We also cover component creation dates as well...

Media Management - Part 1 - MediaHub Updates - Smoke 2017
This video covers the updates to the MediaHub in Smoke 2017.
This includes general settings, audio frame rates and export functionality.
P...

Round Tripping to Avid Media Composer
I have posted another tutorial of round-tripping videos supported in Smoke 2016.
In this video, I’ll show you how to take a sequence with all it...

Round Tripping to Final Cut Pro X
I have posted the first tutorial of round-tripping videos supported in Smoke 2016.
In this video, I’ll show you how to take a sequence with all...

Updates to ConnectFX
In this video, we go through the new updates and features to the ConnectFX workflow to enhance its usability and give you a better compositing experie...

Forward and Backward Selection
In this video, we look at the new functions of selecting before or after the cursor position. You can do a forward or backward selection on one track...

Matching in the Sequence
In this video, we go through the updated matching workflow when working in the sequence with Smoke 2016.

Exporting - Smoke 2016
In this video, we cover three new features when exporting from Smoke 2016. Export always using the top track, range export with in and out markers as...

Working with Proxies
In this video, we go through all aspects of the new proxy workflow in Smoke 2016. We cover project setup, editorial and effects workflows. Speed up...

Conforming - Smoke 2016
In this video, we go through the workflows of conforming XMLs (AAFs) in Smoke 2016. We cover a few scenarios as well as new features in the conformin...

Working with the Media Panel
In this video, we look at the Workspace via the Media Panel. We’ll go through the new tiles view as well as the various workflows now available in th...

Project and User Settings
In this video, we cover the updated project and settings when starting up Smoke 2016.

Combining Animation in Action
In this video, we take a look at how you can create animation in separate parts and combine them together to create complex animations without writing...

Working with Pre-made Alpha Transitions
In this video, we take a look at a requested workflow of creating transitions from elements created elsewhere. Take an existing black and white anima...

2D Photoshop Layers into 3D Space
In this video, we import a Photoshop PSD file into Smoke. You can than position the layers in 3D space and animate them to create a moving 3D enviro...

The Halloween Flicker
In honour of all things ghoulish, this video shows introduces a friend using a FBX 3D model, lighting, expressions and much more!
A bit o...

Auto-Stabilize, Fix and Destabilize
This video shows a VFX workflow using the Auto-Stabilizer to stabilise an image, perform a composite in Action and bring back the camera movement but...

Beautifying with Localized Warping - Part 2
Part 2 pick ups from after the first expression as you continue to set expressions for rotation and scale. Track the surface object as well as use an...

Beautifying with Localized Warping - Part 1
Part 1 introduces the situation where you have been asked to do beauty work on a model. This video will show you the workflow as well as explain the...

The ConnectFX Resolution
This video discusses how the resolution for a ConnectFX segment is created. We also look at what happens when you apply a ConnectFX to a segment with...

Gmasks to Text Paths
The final video goes through the workflow of converting the Gmask to a 2d Text Path.
This is not something that everyone knows but I th...

Context with Gmasks
This video shows how how to work with Gmask in the context of all the other tools in Smoke.
A number of workflows are covered!

Tracking Gmasks
This video shows you how to track Gmasks.
This includes object tracking and vertex point tracking.

Gmask Motion Blur
This video shows how to apply motion blur to animated Gmasks.
Learn how to control motion blur on object and vertex animation.

Animating Gmasks
This video shows the types of animation that can be created with Gmasks.
This includes object animation and shape animation. Each one h...

Combining Gmask
This video shows all the different methods of combining Gmasks in the Gmask tools.
This includes creating Unions, Subtraction and Interse...

Softening or Feathering Gmasks
This video looks at the two different types of softening or feathering available for masks.
We cover general offset softening as well as...

Editing Gmasks
This video goes through all the different tools you have for editing your masks.
Workflows, tips and keyboard shortcuts included.

Creating Masks with Gmask
This video introduces Masks in Autodesk Smoke. Learning all about the general application and location of the Gmask.
We also cover all t...

Creating a Blooming Light Pass in Action
This video shows you how to create the light pass effect with lights and a Blooming node.
This very popular effect is normally done with...